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Nandeyanen!? is an horizontal 2D shoot’em up in which the player takes the role of Tenguman, a Japanese long-nosed goblin who wakes up after a thousand year sleep to see the world overrun by an army of mythical pranksters. With visuals and a storyline thought as homages to the 1991 Nec Pc-Engine game “Hanatakadaka!?” (“Super Long-Nose Goblin”), the gameplay introduces challenging mechanics such as bullet counter and blast pods. First step into the harsh and time-consuming world of video game design, the game was entirely financed by our stubbornness, naivety and friendship. In summer 2014, the three first stages (Mountain, Forest, Temple) of Nandeyanen!? will be released under the title Nandeyanen!? - The 1st Sūtra.

Post news Report RSS First trailer for Nandeyanen!?: The First Sūtra

It is with an immense pleasure that we are finally able to show you our first teaser trailer for our upcoming arcade shoot’em up: Nandeyanen!?

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It is with an immense pleasure that we, at Tchagata Games, are finally able to show you our first teaser trailer for our upcoming arcade shoot’em up: Nandeyanen!?

While the game still is a “work in progress”, we tried as much as possible to show you the different gameplay mechanics included in the game. As for the trailer montage, we were mainly inspired by the Japanese trailer of the Cave horizontal shooter, Akai Katana Shin.

At the moment, we are still working on our sound effects, visual effects (especially when the bullets hit an enemy) and voices. The main challenge also lies in the tuning-up of the difficulty. Right now, the game appears to be too difficult but we know that there are some immensely good players in the shoot’em up community.

Still, we hope you can enjoy our visuals. As you can see our main influence came from Japanese ghost stories and art. You can always check our artists’ website for more Yôkai sweetness: Goshseiko.com

We also opened a facebook page for our studio and we will use it to relay more pictures and infos on our other projects (card games/board games and such): Facebook.com

We sincerely hope you will enjoy this first glimpse into our world.

Kisses and hugs from our Swiss dens

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simplysh
simplysh - - 71 comments

Looks really fun! The Japanese yōkai look good animated, it's almost like a ukiyo-e coming to life :)

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TchagataGames Author
TchagataGames - - 4 comments

Woua thanks the comment simplysh! We are really going in that direction being huge fans of the Goemon series and Shigeru Mizuki's work. In fact, the game will be shown during an exhibition called "Imagine Japan" at the Neuchatel Museum of Ethnography. I guess they liked how we tried to combine ukiyo-e style with the left-to-right reading of scrolls (which goes really well with the shoot'em up linear flow). Anyhow thanks for the energy!!

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simplysh
simplysh - - 71 comments

That sounds great! Ganbatte!

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Guest
Guest - - 690,568 comments

I love Yokai and Shooters. I imagine the actual hitbox for the player is not the same size as art. It might help to use a particle or some other vfx to help indicate where it is every now and then or as a steady pulse. Keep up the great work, can't wait to play this one!

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