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This game will become a mix of RTS and RPG. Playing in an future not too far with a Little touch of apocalypse.

Post news Report RSS The Upgrades

Upgrade Items appear as Collectables ingame. Everytime any Unit is destroyed it has a 50% Chance of dropping such an Item. The Upgrades shown in the News Preview Picture are from top left to bottom right: Barrel, Armorplate, Magazine, Automation and TechChip.

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Today i want to introduce the Turret Upgrades. These little collectable Items shown in the News Post Picture have a 50% Chance to appear after the death of any Unit ingame. The chances of those 5 Upgrades to appear aren't split equal. There's a 50% Chance that a Barrel Upgrade spawns (top left of the Picture) 20% Chance a Magazine Upgrade spawns (top right of the Picture) 15% Chance an Armorplate Upgrade spawns (top middle of the Picture) 10% Chance an Automation Upgrade spawns (bottom left of the Picture) and finally a small 5% Chance for the TechChip Upgrade to spawn (bottom right of the Picture).

The Barrel Upgrade:
increases the amount of Barrels, Bullets per Clip and the Rate Of Fire.
This Upgrade is available as long as the Turret you want to Upgrade isn't allready upgraded to 4 Barrels.

The Magazine Upgrade:
increases the amount of Bullets per Clip.
This Upgrade can be done once per Turret.

The ArmorPlate Upgrade:
increases the health of the Unit. The more Turrets a Unit has the more ArmorPlates can be upgraded and therefor a higher health can be reached.
This Upgrade can be done once per Turret.

The Automation Upgrade:
increases the amount of Bullets per Clip to infinite. The Turret don't Need to reload anymore.
This Upgrade can be done once per Turret and is only available if Magazine Upgrade has been installed first.

The TechChip Upgrade:
changes the behavior of the Projectiles shot by the Turret. Bullets will follow their Target and almost always hit.This Upgrade can be done once per Turret.

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