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This is a puzzle game inspired by forced perspective. The player manipulates objects' distance and size by changing his own perspective while he traverses the landscape of a mysterious museum. ​ This game is based off an old, buggy prototype I made half a year ago. I spent 3 to 4 weeks to completely redo the game so it works and looks much better now. ​Hopefully this is not the final version because I plan to add more levels later.

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IGF 2014 Finalists

IGF 2014 Finalists

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This year's IGF finalists. The IGF Awards take place on the evening of the third day of Game Developers Conference, and are a major celebration of the...