Welcome to the ultimate retro-arcade multiplayer experience! Choose from a selection of six hilariously fun, action-packed game modes, set in one of the most beautiful game environs you will ever set eyes on. Challenge your opponent to a game of stick-man slaughter, and watch digital-war unfold, as your Multiwinian army struggles to complete a chosen task faster and better than your rival’s. It’s fast, it’s furious, and only the flattest will survive!
Perfect RTS game to play with coworkers during lunch break. Get Darwinia if you're a single-player kinda guy, though...
If you enjoy fast-paced games that can be played with your coworkers in a lunch hour then this is almost perfect. Multiwinia is an RTS without the mess!
As a primarily single-player gamer I prefer Darwinia.
This game is an under-played triumph, hampered only by a few sloppily implemented control mechanics and a very small multiplayer community. It is a casual RTS game with a fast pace and some really interesting and unique game modes. Perhaps most notable is the awesome twist on capture the flag called Capture the Statue, where players must strike a fine balance between securing spawn locations and capturing the point-scoring statues. Gameplay is solid here. Three dimentional terrain on the battlefield can be used by clever commanders to some strategic advantage. The charming retro-graphics have nice touches, such as smoking minigun barrels and a heads-up display kill counter on the stationary turrets (for those who like to get their hands dirty, the turrets can be entered and operated in first person.) One complaint is the frustrating way groups of units are selected. There is no drag-and-drop box method here; instead you have to center the mouse in a group of units you wish to select and hold the LMB while a painfully slowly expanding circle envelopes them. Combine the slow speed of this circle with the unnecessarily small radius it stops expanding at and you're left with a mildly frustrating experience trying to command a large force that is dispersed and not tightly clustered. So, the very solid gameplay is an easy 9 or 10, but a couple points are deducted for difficulty with unit selection and finding players online to play against. Multiwinia captured my heart and scores a respectable 7 out of 10. I only wish more people played it :(
I had my friend lend me his copy a few years back. The game is simply amazing. Ever since then, I had this on practically every machine I've owned, and having it released on desura is a no brainer purchase for me.
The strategy dynamics are very simple oriented, but can become very complex, like in advance wars. The learning curve for the game is pretty straight forward, and the difficult adjust very well for each level. One of my most favorite games. Now if you'll excuse me, I have some Darwinia to play.
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