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Modulated is a Mech Arena Simulator, where you customize your own mech and bring it to the arena to test your mech and your skills. The game focuses on a simulation style gameplay where you have to manage the weight and speed of your mech in order to aim and navigate. It's all up to you to design a mech that fits you. Do you go for a quick, but weak mech that will maneuver around your enemies? Or do you go for a mech that both packs and takes a punch?

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Known Issues (Games : Modulated : Forum : Official Information : Known Issues) Locked
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Dec 16 2013 Anchor

This thread will contain all known issues. Please read this before posting bugs and suggestions.

Bugs
- Optimization not yet in focus for development, mid to lower range specs may experience performance related crashes and freezes.
- Collision can glitch when stopping.
- AI occationally "gives up".
- AI occationally walks into and on top of obstacles.
- AI occationally does not realize their target has died.
- Shooting destroyed parts may spam commentary.

Missing/Incomplete features.
- Part balance is very poor.
- Lack of variety in maps and parts makes the game little more than a tech demo.
- No player progression yet.

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