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Meridian: New World is a single player sci-fi real-time strategy game, with a focus on storytelling.

Report RSS NEW CONTENT + DEMO -- Meridian Patch 0.87 released!

Meridian's latest update brings a new unit and a new weapon. A demo is also available now.

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A demo is now available for Meridian: New World, you can get it here:

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NEW CONTENT:
- New unit: the "Vanguard" is available from the Heavy Factory
- New weapon: the "Charger Cannon" is available as an equipment option once it is researched at the Laboratory
- New skirmish map: "Conflict" is an 1v1 map with a related achievement if you can beat a hard AI on that map
- Raised commander level cap to 35, allowing you to unlock more abilities or further upgrade existing ones
- Added 10 new achievements


BUG FIXES:
- Fixed a bug which caused "you need to set one slot to 'player'" to be displayed in the skirmish window even if there was a player slot
- Boost Construction, Boost Production and Boost Fire Rate is now displayed below the unit health bars when activated
- The AI will now decide whether to construct a Heavy Factory or a Landing Pad based on the current situation
- Fixed a bug which caused the AI to place a Shardium Mine and a Landing Pad simultaneously, causing it to build neither and freeze
- Fixed a bug which caused Railguns to not cause splash damage when equipped to Light Tanks or Scouts
- Improved visual quality of the Fighter, Bomber and Heavy Fighter units to make it easier to identify which team they belong to
- Fixed a bug which caused newly produced Heavy Fighters to have 2 armor instead of 1
- Fixed a bug which caused infantry and airborne death animations to stay on the map even after loading a saved game or starting a new game
- Fixed a bug where ctrl + left clicking a unit would select units but wouldn't display the unit selection interface
- Hours will now be displayed properly when displaying mission time on the victory / defeat screens

MAP EDITING AND SCRIPTING CHANGES:
- Added the "Env_UpdateLaserGate" function which allows you to draw a set of laser beams between two tiles
- Attack-move orders given from script won't affect worker units anymore

Note: The Editor will only update after restarting Steam.

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SIGILL
SIGILL - - 1,157 comments

Hurray, the demo! Downloading now and eager to play :) Now I should be better able to make a decision about purchasing this game, thanks!

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SIGILL
SIGILL - - 1,157 comments

The demo I just downloaded from the link doesn't seem to work, at least not for me. I get a "stopped working" message as soon as I double-click the executable. I just noticed, however, that there is also a demo on Steam, so I will try that one (assuming it's the same demo).

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Captain_Perfect
Captain_Perfect - - 552 comments

Same here.

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Lord_Crusare Author
Lord_Crusare - - 85 comments

You are right, I just noticed that that's also the Steam demo that got uploaded to that link. However, installing the demo from Steam gets you the same demo, so I suggest doing that.

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