After recovering from the haze that was CoBots development, we're back with a new game, Mechropolis! It's a first person action puzzle game set in what's the remnants of a lost civilization. The only remaining sign of life are small rusty robots going about their business, long after whoever built has gone.
You need to overcome challenges by throwing them (the robots, that is) together to create new ones that will help you traverse the environment and overcome challenges. Here's our very first devlog to show you how it works.
Before starting full time production, we were in pre-production for about 3 months, below are some concept by our environmental artist Ylva that came out of that process.
That's all for the first update, stay tuned for more!
// Mathias