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Mechanical Feelings is a short, slice-of-life narrative adventure game with a one-of-a-kind control scheme: Players interact by gesturing on their keyboards, including swiping, drawing, and typing. Mechanical Feelings was made in under 48 hours (I was busy the first 24) for the Game Jolt GDC Game Jam, and all art, programming, and music was done by myself. This game is best played with headphones, but at the very least, you need to be able to hear the game. Many thanks to the amazing community at FreeSound.org, as well as the fine folks who make the LÖVE engine and of course GameJolt!

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Mechanical Feelings
Mechanical Feelings
Mechanical Feelings
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Mechanical Feelings (Win32)

Mechanical Feelings (Win32)

Full Version

Mechanical Feelings is a short, slice-of-life narrative adventure game with a one-of-a-kind control scheme: Players interact by gesturing on their keyboards...

Mechanical Feelings (mac)

Mechanical Feelings (mac)

Full Version

Mechanical Feelings is a short, slice-of-life narrative adventure game with a one-of-a-kind control scheme: Players interact by gesturing on their keyboards...

Mechanical Feelings (Win64)

Mechanical Feelings (Win64)

Full Version

Mechanical Feelings is a short, slice-of-life narrative adventure game with a one-of-a-kind control scheme: Players interact by gesturing on their keyboards...

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Mechanical Feelings
Platforms
Windows, Mac
Creator
tomlum
Engine
LÖVE
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Release date
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Style
Theme
Abstract
Players
Single Player
Project
Indie
Statistics
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476 (1 today)
Last Update
Watchers
1 member
Files
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