Meatballphobia is a 2D physics puzzle game about flesh and meat, about the enslavement of both the consumed and the consumer, about life and the systems built around it. It is also a game about making a meatball hit an unfortunate hysterical head. Featuring 50 brain-teasing levels of increasing difficulty, Meatballphobia focuses on relaxed problem solving instead of competition — so there are no locked levels, no highscores, no timer. Can’t figure out how to solve a level? No problem! Just go ahead, pick another stage, and go back when you want to give it another try. Moreover, even though Meatballphobia plays like a modern game, its graphics and music are reminiscent of the 8-bit era: the CGA palette, the pixelated sprites, the engaging chiptune soundtrack — it’s all carefully crafted to take you back in time.
This is the release promo video for the Android version of Meatballphobia — which is already available on Google Play and Amazon, and, soon, on Samsung Apps as well. The Windows and Linux versions are ready to go and will be released in the following days on Desura and other online stores.