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MMME was conceived at the Global Game Jam of 2014 in the SFML engine, then ported over to the Unity engine. MMME is about not seeing the world as it is, so expect things to get a little crazy! This is not a puzzle platformer for the faint-hearted. As the reincarnation of three children, you must collect heads to progress through each level and escape from this hell you have found yourself in. Currently in prototype form after switching engines, we plan to put in the features that we wanted but didn't have time for in the game jam and to extend it further. All versions up release (Prototype, Alpha, Beta) will be free for people to play so get in on the action now and tell us what you think about the game! Is there a feature you think would be great? Or an area of the game that sucks? We want to know!

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Seeing as this file is too big, we're uploading our files onto Mediafire!

Posted by on

Here is the first build of the newly done Unity port from the old SFML engine. Please have a good and tell us what is good and what sucks :) Mediafire

In this build:

  • Base game port from SFML to Unity.
  • Collecting of heads to progress through the level.
  • 4 Concept levels to show off the kind of game it is.
  • Basic animations.
  • Basic text system for displaying messages to the user.

What could be in the next build:

  • Better level design.
  • Updated music and sounds.
  • Updated textures and new level themes.
  • More story cutscenes.
  • Options in game for sound volume, control schemes etc.
  • More life in the scenes: enemies, logic puzzles and multiple maps to each level are some of the things we are looking at for now.

I won't be putting down an ETA for the next release as we honestly don't know! Please take a try of our current prototype and tell us what you think about it!

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