Master of Tactics is a 4X Space Turn Based Strategy Game. It has a tactical combat system making the game heavy on strategy with a deep technology tree. It is also light on micro management! Master of Tactics is set in the future, just after the discovery of interstellar space travel and involves a race to explore the galaxy, colonise new worlds, and control the galaxy's strategic resources. Features: Custom Craft Design, Tactical Battle System, Strategic Resources, Diplomacy (espionage, sabotage, trading) and Random Galaxy Generation.
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New Navigation Interface for Tactical Battle System | Locked | |
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Jan 4 2014 Anchor | ||
Prior to version 1.07 clicking on an enemy craft to attack would move your craft as close as possible to the enemy and then fire weapons. But where would the movement AI actually move your craft too? There may be other crafts in the way and you can't end up on top of the target or any other craft! You were reliant on the AI doing exactly what you expected. Now with movement indicators you can adjust your movement and make it right. Hover over the target craft and a red outline will indicate where you are trying to move your craft while a green outline will indicate where the craft will actually move.... Battefield movement is now easier and more intuative (particularly when added with the improved AI for craft movement!) |
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