Arcan
Turn Based StrategyIt is the distant future. Humanity have never dreamt of surviving for so long. The few hundred human beings have managed to construct Arcan Central, and...
Mass Control Tycoon should offer a tycoon like game which simulates the build process of a mass control system with a company. The company should gain influence on other companies to get new knowledge, to gain influence on politics to make new products possible and to gain influence on mafia to get secret information and knowledge. The game process should include to produce several products on a special market for (mass) control products with existing/future knowledge. The game should start in 1984 with a fictive company and should take 1000 years (round about 200h real playtime) until the year 2984. It should make company extension possible, from earth to wide areas of the universe. The game should contain chapters with a story for the earth, other planets and so on, mainly fictive. MCT should be a non-commercial, open-source GPL game. You can join the development process on the GitHub page at every time. The game has a mix of a turn-based / real-time concept.
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It is the distant future. Humanity have never dreamt of surviving for so long. The few hundred human beings have managed to construct Arcan Central, and...
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