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Multiplayer third-person shooter with RPG system and unreal abilities of the main vehicle of the game - gravitank. Enjoy addictive multiplayer with lots of tactical abilities!

Add media Report RSS Battle with using 3D radar in the test room
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Sgw32
Sgw32

Looks epic but your game in this video is without shadows. I found shadows on some of your screens in "images", but why they don't cast in this video?:)
The weaponary system look very cool especially the particles.

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Cleadis
Cleadis

This is our demonstration map. So, there are no shadows, posteffects etc. Thanx for particles but they are demo too ;)

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dpsstudio Author
dpsstudio

I usually switch off shadows for videos due my videocard issues, thanks for comment:)

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Sgw32
Sgw32

You are using Neoaxis, which is based on Ogre. Do you use standard Ogre shadows or your own shadow caster(shader)? I'm using custom shadows, and I have perfomance issues on my video card, too(~17-24 FPS on NVidia 8400M)

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dpsstudio Author
dpsstudio

We use standard OGRE shadows,yeah

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In-battle_tactical_mode_demo.avi
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