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Lurking in the Shadows is a first-person horror suspense shooter, where a team of soldiers go up against the most lethal predators science has ever created, "Lurkers". Will you gear up and take on these Monsters or will you be their helpless prey?

Add job Report Character Designer/Modeler for Lurking in the Shadows at WGames Studio

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by WGames Studio on

WGames is on a Hunt for a Character Designer/Modeler to make the Characters of Lurking in the Shadows to come to life.

A Character Designer/Modeler not only has an eye for detail when making characters, but puts that little glimmer on them to make them be unique.

DUTIES:
Create both high resolution 3D sculpts and final low polygon game assets
Couple hand painted textures and next-gen materials for use in game engine
Iterate on game assets with production artists via prototyping and group critiques
REQUIREMENTS:
Self-motivation, superior communication skills, and a great team-player attitude
Able to work creatively as part of a large or small group
Proven problem-solving / prototyping ability
Able to effectively collaborate with game designers and programmers
Minimum of 2 years’ experience in game development as an artist specializing in character / organic modeling using Maya, Photoshop, Zbrush or Mudbox.
Create both high resolution 3D sculpts and final low polygon game assets
Couple hand painted textures and next-gen materials for use in game engine
Iterate on game assets with production artists via prototyping and group critiques

Required Application Materials:
Resume
Cover Letter which should include:
-Why you are interested in working with us.
-What games you are currently playing.

To Apply

To apply, go here: Wgames-studio.com