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This is a short demo for my game Lucou, a game about a girl named Aime fighting her way home after being exiled. She also gets caught up in the middle of a several thousand-year long war between gods. As it is a demo, it only features the first level. Also, on another note, I specifically said "Unity Demo" because, while this demo is being built in Unity, the final game will be made in UE4. The purpose of the demo is to simply showcase how I want the game to feel. I chose to use Unity for the demo because I don't have UE4 yet (I will once the game's campaign on IGG ends) and I have experience programming in Unity (For the final game I'm moving down to just doing character/enemy models and managing the whole thing).

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Description

This game has two difficulty types:
-Pacing: Affects move speed and enemy spawn rate
-Combat: Affects enemy HP, damage, and how many enemies spawn from one enemy spawner.