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The game itself is the extinction of mankind, after several hundred years after the start, where half-robots (Cyborgs), and automatic machines and human property, and the strongest and most are equipped with artificial intelligence. The humans, (ie the people) no one remembers their mark not seen, only a single document, and resurrection is an important key to your left. The "Laws of the Apocalypse". The object of humanity somewhere livable planet (where the game itself is going on) is hidden in the Neosed. More desperate search for machine tried, but their way or the hardships, or the Cyborgs and the robot sets taking place between the riots or clashes prevented. We are one of the machine, which is a fortunate coincidence is informed about it and starts to search for it ...

Report RSS Development Log - Part 4

Here's the development log is the part that describes the project's first engine shifts, and the first barrier is set up in front of the team. Happy reading!

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2011.Maj.15:

Well, yes, a few projects in the life of the black sun occurs when the game idea will be trashed, and the development die, or re-start the development.
Fortunately, the game developed into the second category is falling, so we started from the front of the building. The basic concept remains, the only difference being that the development of the FPS with RPG elements studded goal.
The project development NeoAxis Non-Commercial engines are continuing.
Soon, we present a new concept artokkal and the engine is made ​​by track details, models, etc Latest screenshots.

2011.Maj.25:

Last ten days have subscribed, so here's the latest post.
In a quick race made ​​my game went a bit over my head the time, but today we will return to its development. If all goes well, you can see in a few days 1-2 screenshots.
Currently, objects and other objects, modeling and texturing we set out our objectives, they can see pictures soon.

Thank you for your attention,
4Bit

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