Making LabyX in full version will cost a lot of time and ernergy. The best way for me to work on this project is to launch soon a Kickstarter campaign : it will help me to do a better work and propose some limited articles. I'm also planning to sell this game on websites like HumbleBundle or GOG, but at the mid price, I'll allow Kickstarter backers to already buy their version. And I've added some limited rewards for people who will want more (early access, DVD box, goodies, ...). I hope to start the campaign before may (why not next week ?). If you've liked the demo and think that a bigger LabyX game would be better (with more levels, some animations, a kind of story, ...), stay tuned ! For the others, be sure that the demo will still remains available, to let all of you play all this first 16 levels freely.
I'm actually creating a Kickstarter campaign, in aim to allow me to create a full version of LabyX in the best conditions. If you want to support this creativity adventure, stay tuned. I'll add here a link to this campaign as soon as I've made it.
Posted by Yazorius on
Create a Kickstarter campaign is definitively harder than I imagined. It asks to create a lot of little pictures and animations not included in the game. I need to create videos of myself (O_o), and write a lot of text in english. So, as always, stay tuned ! I'll update this page as soon as my campaign is ready and validated by Kickstarter.