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Why walk with people when you got music, beer, ciggs and games? Play as a chill loner going out on a weekend and listen to some indie music on the way. Use the reflections from the buildings on the other side of the street to navigate between four lanes on the sidewalk avoiding other pedestrians, while also collecting what you need for the destination.

Post news Report RSS The Aquatic Adventure of the Last Human - LIVE on KICKSTARTER and GREENLIGHT

We have launched a Kickstarter and a STEAM Greenlight campaign for The Aquatic Adventure of the Last Human! Check out our animated pixel video!

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Our Kickstarter campaign is now live!

We made a fully animated video explaining the game and why we have a Kickstarter campaign. We really hope you enjoy it and feel free to leave any comments or questions.


Tell me, why the Kickstarter?

We need money for development costs and we want to stay truly indie. It's as simple as that really. We have been working on this game now for about 5 months without any pay and it's starting to get rough. We believe the scope of this game perfectly fits a crowd-funding; we want to stay independent from publisher but don't have the financial resources to work on the game for time needed. The Kickstarter will also give us an idea of how much we will be able to sell as well as a way to show off the game to a big community of open minded people.


Guarantee of Payment

We also want to have some guarantee that we will be able to pay Karl (the music man) a decent sum, and be able to keep working on the project for at least 2 more months so that we can really polish it and make it brilliant.


Marketing

Nowadays there are so many games being made and if one wants to stick out or even be noticed marketing is practically necessary. Going to conventions is expensive so we'll be needing the extra cash to get us to places we normally wouldn't.

Being able to complete this project with the gamers themselves and give out awesome rewards gives us a unique opportunity we can only achieve through crowd-funding.

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