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Congratulations! You have been elected Kaiser Earth. The people of Earth now rely on you to keep them safe from the dangers of space. Decide how you want to build your spacecraft, and attack any potential extra-solar threats; or maybe welcoming other galactic species to Earth might be a good idea? You are Kaiser Earth, you decide (at least for your term of office). Good luck. -Create custom ships from randomly generated modules -Protect Earth from threats, strategically command your ship in battles. -Play strategically or rely on your skill with two control modes to suit your style -Decide the intergalactic policies of Earth. -It’s up to you to ensure the Earth’s survival, prosperity or doom. [evilmountain.com/kaiser-earth] (Update 1.1 'Super Kaiser Earth' includes a new alternative (optional) 'action' direct control mode if you prefer less tactical planning and more action oriented gameplay.)

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The first major update for Kaiser Earth will be released soon, with the greatest change being a completely new (and optional) direct control and action style gameplay: 'Super Kaiser Earth'.

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So for the first update along with a few bug fixes and other behind the scenes improvements, the major change planned is going to be an alternate control method (optional! you'll also still be able to play the old way!) for those who aren't into the methodical 'pause-plan-play' tactical strategy way that Kaiser Earth is played right now.

New Screenshots, v1.0 New Screenshots, v1.0

Basically, I'm removing the tactical strategy side of the in-level gameplay and making it more of an action game, with no pausing the action and direct control of movement, if you want. Possibly might even be able to add controller support, if I can make it work without it being overcomplicated, but no promises on that working out.

Hopefully will get it done in a few weeks, keep up with news at @evilmountain, and let me know if you'd like this style of control or if you prefer how it is now!

Kaiser Earth v1.0 is out now for Windows, Mac & Linux:

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