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Kagemusha (Development Title) is an indie stealth/team based/ strategy game in the vein of the Commandos/Desperados Series.

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After a long time finally i've wrapped around how to make Unity's OffMeshLinks to work properly.

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I ask you fellow gamers,
what is a ninja who can't jump and climb?
Just a person in a funny uniform!

After a long time i finally figured out how to sync up animations with the offmeshlinks! The result? A more open approach to gameplay in the final version, you could climb up walls/houses set up barricades and quickly jump up and watch the enemy strangle to get across, you name it.

As an extra tease i added some pickable objects at the end...

My blog:
Devwithoutacrew.blogspot.gr

Here's the video

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