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A detective story, a mystery, an adventure game with exiting stories, lots of puzzles and lots of fun. Key features: - classic point & click puzzle solving - last generation graphics (Unreal Engine 4) - episodic content - each episode you will solve a new mystery - believable story & logical puzzles If you miss the Adventures of the golden age (think Monkey Island, The Longest Journey, Grimm Fandango) then you will love Jonas PI.

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Poll: Real World or "Useful" World? (0 votes)
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Real World versus "Useful" World (Games : Jonas PI : Forum : The World of Jonas PI : Real World versus "Useful" World) Locked
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Apr 29 2014 Anchor
  • In the Real World Interaction the game world will be as "real" as possible so you will be able to interact with everything even if it's not useful. Example: you can open all drawers of a desk, but only one contains useful objects.
    While this mode leads to a more real game world it can also be viewed as an artificial way to increase difficulty.
  • In the "Useful" World interaction (next video) only the drawer containing useful object opens.
    While this will speed you progress in the game with less headaches it can also lead to an artificial feel to the world.

What choice would be best for Jonas PI?

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