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A detective story, a mystery, an adventure game with exiting stories, lots of puzzles and lots of fun. Key features: - classic point & click puzzle solving - last generation graphics (Unreal Engine 4) - episodic content - each episode you will solve a new mystery - believable story & logical puzzles If you miss the Adventures of the golden age (think Monkey Island, The Longest Journey, Grimm Fandango) then you will love Jonas PI.

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Classic Puzzles versus Random Puzzles (Games : Jonas PI : Forum : The World of Jonas PI : Classic Puzzles versus Random Puzzles) Locked
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Apr 29 2014 Anchor

We are currently considering two types of puzzles:

  • Classic Puzzles: those are the standard puzzles, the same for everyone, like in other games.
  • Random Puzzles: the general idea of the puzzle is the same for everyone but there are several variants to each puzzle so two different players won't have the save solution.
    Each time you replay the game you will get a different variant of the puzzles adding re-playability to the game.
    And of course you will get Achievements for solving all variants of a puzzle.

    Which types of puzzles do you consider to work best for an Adventure game?

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