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Some kids will do anything to get out of doing their homework, but Jenny might be going a bit far this time... When she learns of the zombie uprising that is happening in the local graveyard, she can't wait to help. Hey, you can't be expected to do your homework when the undead are walking the streets, right?

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Description

A short video of me testing some of the basic functionality I've added to the "game" so far. Basically a simple dialogue and inventory system, as well as the beginnings of game progression, where the state of things change depending on the players actions. In this case, the NPC's dialogue changes based on how many times the player has interacted with it, and whether or not the player has the item it requested.