Well, it has been a few months since our last media release. Since then, we've found and dropped new people and produced quite a bit of content. I apologise about the lack of outdoor screenshots, they'll come very soon (I'm waiting on a skybox texture)
Anyways, first up is the weapons. Here we have the SR-2M sub machine gun, a short range automatic weapon. Next is the Remington 870AE pump-action shotgun. Both of these models are dynamically lit, using phong to it's greatest ability. Thanks to Millenia and Tycho Terryn for this.
Next up is the map screenshots. Me and Insight have been working on the laboratory sections of the game, including a big foyer area.
The foyer area was inspired by the grandoise Soviet architecture they were known for. Lot's of marble, murals and intricate tiling.
Drew has taken a break, but still managed to create us a few props.
Finally, Nocturne has been making us some weapon attachments. The weapon attachment system will have a video on the next update. It's similar to the Crysis system (although we designed it before it came out ;) ) and allows you to customize your weapon to your own playstyle.
For instance, on your magazine you could choose to have either extended amounts of ammunition, or an LED counter taped on that tells you how many bullets remain in the magazine (remember, no HUD!)
Oh, some of you may have missed the Spetsnaz charachter IHazard developed for the mod. I'm including it in this media release for that reason!
Don't forget to check out Developer Blogs on our forum, where you can see exclusive WIP's.
Nice media :)
Agree, nice media update...
Lighting looks really nice especially in the lab :)
awesome media!
I'm an animator fool :D
:D looking forward to it, looks ******* epic
Some really really really really nice media.
Wow, that's really good.
Really awesome media. Looking forward to this mod!
Nice work gentlemen. Keep it up.
Very promising work. I hope you find an animator soon. Tracking.