• Register

Istrolid - Multiplayer Fleet Design Strategy Game A major way Istrolid differs from a normal RTS is that it lacks techs, bases, or construction. Units are built with resources, which are gained by territorial control, but units are spawned from your starting location and resources are gained from occupying fixed points. This makes battles focused, intense, and capable of being fought in only a few minutes each.

Add media Report RSS ItanoCircus Shows Ship Design in Istrolid
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

ItanoCircus is showing you how to get ready to dominate Istrolid's Single Player Campaign, with his cool, all purpose ship design.