Islanded it’s a survival nature sandbox game, based basically on reality and trying to achieve high quality experience, but without skimping on what is really important in a sandbox game: creativity. You have been forgotten in the sea, however, you've been lucky enough to end up in what looks like a desert island. Forget about zombies or other creatures, they doesn't exist. The communication with the nature and animals is the key to get access to any corner of the island. Face off against being truly lost. Fight against nature. All your actions will affect permanently the terrain and animals in the island. Search, fight, build, Hide, attack, find, be the king of the island. Be Islanded.
Some views of the forest with sun.
Awesome. I love the grass textures!
Please don't ruin the game by adding zombies like all survival games do. :)
Don't worry. I try to make a real survive game. Not another survive with Magic Zombies that appear for no reason. ;)
Well how will you do Zombies and Dragons? Is there really a setting a back story? Stranded a game from I have no idea how long ago was a survival game but there was a secret story. Will you be able to start one like that? Or is it purely survival with standard enemies? As well when you release it you should have a Journal, Cameras, and other ways to record your time on the Island if possible.
Zombies and Dragons? What I say is that is gonna be realistic, the game will not have any zombies or dragons.
About the history, you will be in the island before an accident, it's gonna be your first day. Maybe a few cinematic with the accident at the start would be a good idea. For the "secret" history, right now i don't have plans to make a big background history, but it's one of that things with possibilities.
And "record the time" or count the days, as I say early, it's not one of the first things i whant to do, but is totally necessary.