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Into the Radius is a single-player survival shooter for VR veterans. Stalk the Pechorsk Radius zone filled with surreal landscapes and dangerous anomalies. Use stealth, climbing or realistic firearms to explore, scavenge for loot and recover strange artifacts in an unforgiving dystopian environment.

Post news Report RSS Update 0.4.1064

Into the Radius brings a big list of improvements.

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Today we have an update that brings in a big list of improvements thanks to the feedback we've received.

We're also doing a small release of keys through our Discord

Whats new:

  • The team has made substantial changes to the game, and highly recommend that you start a new game to prevent unplanned anomalies.

  • New game renderer to Deffered (experimental) We expect to gain a little bit of performance, to use more graphical features like SSR on the water. Fonts may appear less readable and a bit more blurry at default rez. Let us know how do you feel about it!

  • The vest is now working with IK and supports leaning to the sides and forward. We've started preliminary work for Full body IK

  • WMR support works with thumbstick movement

  • All controls have been changed to SteamVR system, so players can rebind and configure controls in SteamVR options. But for now, we had to sacrifice Left/Right control schemes. Left-handed players can rebind the keys as they wish (sorry for the inconvenience.)

  • Weapon controls for Oculus Rift is bound to buttons, the Thumbstick only deals with rotation.

  • Improved weapon holding angles on all controllers.

  • New holster mechanic - When dropped near holster, items go to it. When dropped further away they just drop, we've removed the redundant bind/unbind.

  • New Backpack - Now the backpack is more similar to items and must be dropped to put items inside. Now players can use both hands to operate inventory.

  • New Wrist Menus - When turned, your hands display a small menu where players can open the game menu, toggle item Info, or unlock weapon attachments to prevent accidental removal.

  • Water - Now players can't stay underwater for a long time, your walking speed is also reduced.

  • Sounds - Items now make impact sounds depending on the surface. Most of the time you will hear that you dropped something.

  • Lots of work under the hood to support upcoming features.

  • Lots of Bug Fixes!

  • Supposedly fixed multiple crashes and an elusive bug with randomly disabled UI -distance grip interaction.
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