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Into the Radius is a single-player survival shooter for VR veterans. Stalk the Pechorsk Radius zone filled with surreal landscapes and dangerous anomalies. Use stealth, climbing or realistic firearms to explore, scavenge for loot and recover strange artifacts in an unforgiving dystopian environment.

Post news Report RSS Patch Notes (Nov 8 - 15)

Thanks to the feedback and bug reports we've been receiving through the Steam Discussions and on Discord, this patch fixed a number of crashes and improved overall game stability.

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Thanks to the feedback and bug reports we've been receiving through the Steam Discussions and on Discord, this patch fixed a number of crashes and improved overall game stability.

Hotfix 0.7.601

  • Fix flashlight disappearance from hand while in scene transition (thx @Yonderheim )

  • Tweaked flashlight brightness and attenuation to be more useable ( thx @Merick )

  • Fix cassettes falling through ground and multiple occasions of duplication.

  • Introduced player state autosave every minute once tutorial is finished, so you don`t loose found stuff in case of game crash.

  • Fixed multiple bugs with store locking and malfunctioning @Pirizuka

  • Disabled death in sleep as it is causing too much frustration.

  • Fixed cases of ejected pistol mags falling through the ground.

  • Fixed money reward issue in 2nd mission.

  • Fixed Core drop issues from Fragments.

Hotfix 0.7.612

  • Map compass fix

  • Electric tower collisions fix

  • Fixed some issues with being able to block tutorial by interacting with items before requested.

  • Fix shotgun ammo issues.

Hotfix v0.7.622
We are still polishing and fixing stuff to be prepared for next updates with new content.
Unfortunately in this hotfix we are wiping save. Really sorry about that, but it is necessary.

  • First tutorial mission rebalance;

  • Second story mission fix;

  • Some items tutorial improvements;

  • Various bugfix.

Patch Ver 0.7.694

  • Fixed multiple bugs with autosave and item drop on death. Everything you had now reliably drops and is saved for pick up.

  • Adjusted prices for starter equip and some selling prices for items in the first iteration on balance.

  • Artifacts are reduced in size for easier handling.

  • Changed obsolete Neck Length to Neck Offset in options. It changes how much your body is moved down or up from camera. Default to 0 (personally prefer -5)

  • Fixed multiple mission computer bugs.

  • Fixed pistol mags floating in the air after ejection ungripable. (thanks @BlueDial and @Sgt. Andrews#3541 for reports)

  • Fixed number of cases of item duplication or shop glitches (thanks @Sgt. Andrews)

  • Fixed light/shadow flickering on home base.

  • Fixed sleeping bag problems when attached to backpack (thanks theexpir (Лешка))

  • Fix delivery counter when you put items inside it.

  • Tweaked WMR weapon poses to be more comfortable, let us know how you like it.

  • Fixed collision on cliffs inside the Radius to reduce a chance of getting stuck there( don`t forget the unstuck button if you encounter some problems still).

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