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In Interstellar Rift Players will man their own starship by themselves or with their friends to explore a procedurally generated galaxy filled with adventure, danger and riches beyond belief. With the powerful Interstellar Rift ship builder you can build your starship from the inside out to suit you and your crews needs. Explore space stations, derelict starships and spatial anomalies for loot and resources to upgrade your ship and your character.

Post news Report RSS “Good things come in small packages” Interstellar Rift Development Update 009

While we're gearing up for a big release soon, we've still found a little bit of time to release a small patch today. New sounds, new animations Check it out and whats to come, here!

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Yes, it’s that time again. This week’s patch is on the modest side. We’re adding some new sounds, some old objects now have animations and we’ve added a brand new storage locker. In the future this locker can hold any number of items, from weapons and ammo to medkits and oxygen tanks. You’ll find it among the storage items in the Interstellar Rift Ship Editor.

IR 2014-07-08 00-19-41-35

We also bring some good news for those of you who have been unable to play the pre-alpha thus far because of an outdated graphics card. We’ve added in backwards compatibility for OpenGL 3.2 and higher (instead of 4.0 and higher), if you have an older graphics card that supports this version of OpenGL you’ll now be able to play around with the Interstellar Rift ship builder and virtual tour mode. This has been the biggest source of game crashes in the past and with this new update we hope to enable you with older hardware to enjoy our game.

If you’re still have any trouble with this, feel free to drop us a message on the forums, and we’ll get back to you ASAP.

As a new feature, we are adding 3d location based sounds to the game. Currently this only works in stereo, But we are working to add support for full 3d surround sound at a later date. And now for a brief look into the future, as those familiar with our vision for Interstellar Rift know, this game will be heavily focused on multiplayer. And our biggest hurdle to get features implemented into the game has been this “multiplayer integration”. Every single device on your ship will need to communicate with the server and all new additions to the game will have to be integrated into our networking code. Sadly that also means progress is slow for seemingly small features right now.

And now for some good news, we’re close to getting the player character functionality ready for multiplayer testing. And that means very soon we’re going to let you invite your friends aboard your ship. note that in the beginning, this will only consist of running around and jumping but you’ll be running around and jumping with your friends inside your ship. We’re very close to having this ready for you guys but for now you’re going to have to make due with this silhouette of our test character.

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If you’d like to know more, we pretty much have an AMA policy on our forums so please feel free to drop by, let us know what you think and what you’d like to see in the future.

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