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It's mostly based on some other simulations that I always loves with their large terrains. So I created a simulation that also has such a large terrain, this time in 3D, with day/night cycle, shaders and real time shadows. Also I am planning on adding a real complex economic system. The world around you will grow with you. Towns are able to build their own new streets/buildings and commodity industries will upgrade themselves when reaching enough founds. You are able to produce and sell a wide variety of products in 10 different product types. (Toys,Sport,Furniture...) Also there are 4 different types of vehicles to transport your goods (Street,Rail,Water,Air) in the nearest town to make some profit. And of course there are still many more features that are planned like multiplayer. The game is still in an early alpha phase, but if you want to support the game, you are able to buy an access to the early alpha on the main site.

Post news Report RSS Release on Steam Early Access

We are proud to tell you that we made it through the Greenlight phase and is now available on Steam Early Access.

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Hello Everyone!

We have finally made it due the help of a lot of supporters and want to thank everyone who helped us come this far!

I also want to thank Groupees from Groupees.com to help us moving through the Greenlight phase of Steam. After one month we were finally greenlit and were able to move on to build a steam version of the game.

Everything took a bit longer as expected but we are now available on Steam EA: Store.steampowered.com

Also if you want to catch up on the latest information go to our newly designed website here:

Industrytransporters.com

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