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Induction is a puzzle-platformer about magnets. You enter an abandoned illegal facility which was manufacturing prototype magnet drones. Cube shaped prototypes are available, all of which create different effects. For example, a red repel block repels any magnets away from it, and when combinations are used, the puzzle of hitting buttons with blocks can be achieved. I am following a minimalist feel, although I am still prototyping different art styles to see which looks best and fits the game.

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