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One dark asylum, many kinds of horror! --First Person Horror Adventure -- FREQUENT UPDATES!-- Find notes from "Johanna" while you wander trough Sarne Retreat. You are not alone!! Currently in Beta state and need's your feedback! Thank you =)

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My Ideas (Games : IHT - Insane Hell Torium: Welcome to Sarne Retreat : Forum : Give Feedback : My Ideas) Locked
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Oct 22 2013 Anchor

Well I already gave you my feedback so here are some ideas :D

The plot isn't to bad but I have a really good plot twist I would love to share, but I don't want to share it to the public if you
actually go to use it ha ha. So I will email that Idea to you later.

The monster isn't to bad, but he needs some tweaks like i mentioned earlier. Also possibly more monsters? and ways to dispatch of them? NOT guns
or anything of the such but like traps. Parts found throughout the retreat, able to defeat some enemies, But some.....you could make some sort of big giant insane guy that randomly pops up, you can hide and after he disappears, but if your found well...you know the drill. There are lots of enemy ideas with this
sort of place.

Monsters aren't always a necessity to bring the scare and the chills. Physiological scares are sometimes the best. I'm not talking about the jump scares and such, i'm more referring to whats there, but at the same time not there. The Fear of the unknown, and not knowing. The sounds of a door opening, and not knowing which door opened; The sound of scratches off in the distance, but how far; Even something as simple as something falling over, or a whisper in the players ear as a door slams shut behind them. There are many ways outside of a physical threat you can use. It is abandoned, but the question is WHY was it abandoned. Maybe the story unravels the story behind "Sarne Retreat". but maybe you unravel something you shouldn't have. Entities are awoken upon your humanly presence, mean and passive. As you run from the "Thing" chasing you, you vision begins to fade as you push yourself to the max, you body feels heavy. The door seems to be getting farther as you take a step and the floor collapses below your pressure, falling to the floor below the monster looks down, and disappears into the shadows. You slowly rise to your feet as an uneasy feeling settles in and an eerie chill runs through your body.

Well theres more where that came from, alot more ideas, just no power to put them into a game but anyways ill email you the plot twist :D

Comments?

Oct 23 2013 Anchor

Thank you very much for your detailed feedback! I love your ideas and they are definitely on my list of thing I want to realise.

Here are some additional thing that are planed (and/or partly done):
- More Monsters
- Patient files (important for story)
- More (and better) sound
- More notes from Johanna revealing the background behind Sarne Retreat
- And even a kind of plot twist....which will not be revealed yet ;)

But I have to say I absolutely love your Ideas especially the one dealing with the story....(muahaha no one except us knows these) but I can honesty say they are great!
Thank you so much darkreeper! =)

Oct 23 2013 Anchor

Hey again,

Just tried out the new update, not to bad found a few things need working on listed below, but for the most part
it seems to be coming along pretty well.

- Monster never came, i even jumped and ran and made noise like a mad man (no pun intended)
- The are quiet a few things you can actually walk through like the dryers and bookshelves.

Other then that i am not going to really nit pick yet, because theres still lots to do yet but good so far, the thunder keeps getting me lol

Oct 24 2013 Anchor

Hehe, the thing with the "monster" is.....uhm...you need to do something in order to actually spawn it.

All I can say without spoiling to much is: The main goal is "Johanna" and in order to find her you need to find her notes ;-)

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