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Ignite is a roguelike game powered by XNA Framework. It have isometric view and sandbox gameplay in randomly generated steampunk world. Player is survior of massive disaster and must not only survive in hazardous enviropment and horrible monsters but research what was happened to him and whole world.

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I've created new interface for Ignite. Hope it will stay the same till the release.

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I've created ne interface for Ignite roguelike. You can preview


Main changes:

  • control bar now support only abilities and don`t used for items holding anymore
  • redone inventory for faster rendering and higher level of user friendliness
  • RMB action for ability bar to change abilities
  • various hotkeys
  • added action bar to loot items and doing various things
  • every level past 1 (up to 9) grant to player +1 ability button to use
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kronicali
kronicali - - 10 comments

Does it really need to have that type of overview masking? kinda makes me dizzy.

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