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Woken up in an isolation cell completely stripped of his gear, Brian has lost memory of everything that happened the past 24 hours and has no idea how he got there. Though he is sure about one thing....'I will Escape!'

Post news Report RSS NEW: We are using motion capture!!

As every week, the team works hard to improve the game. This week we decided to bring the movements of the characters in the game to a higher level.

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We're excited to announce that we are now using motion capture! A few days ago we were having fun with motion capture and transformed a lot of motions into digital data. We've decided to use motion capture, because we received a lot of criticism on our animations and we want to improve them. The motion capture will smoothen the movements of Brian and make him more 'life-like'.

Motion capture 1 Motion capture 2

As you can see in the picture, one of our co-workers is covered in wires which are connected to sensors.

Motion capture 3

Another co-worker is transforming the motions into digital data.

We would like to thank the Grafisch Lyceum, school of art and design in Rotterdam, for their time and for letting us use their motion capture equipment.

In the future we will publish the data that we have captured in our thread on blenderartist.org so that others that are not having the opportunity to do that, can use our data for blender. On blenderartist.org we will also be posting more about what we've created during the motion capture session.

So stay tuned!

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