We're excited to announce that we are now using motion capture! A few days ago we were having fun with motion capture and transformed a lot of motions into digital data. We've decided to use motion capture, because we received a lot of criticism on our animations and we want to improve them. The motion capture will smoothen the movements of Brian and make him more 'life-like'.
As you can see in the picture, one of our co-workers is covered in wires which are connected to sensors.
Another co-worker is transforming the motions into digital data.
We would like to thank the Grafisch Lyceum, school of art and design in Rotterdam, for their time and for letting us use their motion capture equipment.
In the future we will publish the data that we have captured in our thread on blenderartist.org so that others that are not having the opportunity to do that, can use our data for blender. On blenderartist.org we will also be posting more about what we've created during the motion capture session.
So stay tuned!