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[EN] Hello everybody! I decided to post my term papers that I did 1-2 years ago, maybe someone will like it. Human Vs Hungry Dogs in 3D is an adventure, a kind of reinterpretation of the project in 3D, where the main goal is to complete the level by overcoming obstacles. The main enemy of this mini-game are watchdogs and wolves. Everything except some 3D models and sounds was made by me personally. 3D models and sound effects were made by my friend Alexander Tkachev.

Post news Report RSS Screenshots of the game level "Food Warehouse"

A list of updates and collage of screenshots of a new level!

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[EN]

Hello everyone, today I finished another update.
List of what was included in the update:
1) Added a setting for the offset of shadows from light bulbs (lamp shadow mapping bias):
2) Added a setting for the detail of objects (LOD bias). The higher the value of this parameter, the more detailed the objects are displayed.
3) Fixed a large number of bugs.

Also the next level has been completed. Collages of the new location are presented below.


[RU]

Всем привет, сегодня я закончил очередное обновление.
Список того, что вошло в обновление:
1) Добавлена настройка смещения теней от лампочек (lamp shadow mapping bias):
2) Добавлена настройка детализации объектов (LOD bias). Чем больше значение данного параметра, тем более детализировано отображаются объекты.
3) Исправлено большое число багов и недочетов.

Помимо всего вышеперечисленного завершен очередной уровень. Коллажи новой локации представлены ниже.


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