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Hoarder is a side scrolling Real-Time-Strategy (RTS) fantasy game inspired from games like Overlord and Diablo. The player will be in the role of the Dark Lord recently freed from the imprisonment set by the human heroes. The aim is to obtain a simple game with a story that doesn't take itself too seriously by using funny references, one-liners and descriptions. The combat is developed on the principle: easy to learn, hard to master. As the difficulty will increase, the player will find himself in the situation of balancing resources, troop types, spells and giving orders as best as possible to manage to defeat the opponent.

Post news Report RSS Hoarder Alpha - Update 10

I'm preparing the last version of alpha. After I polish i enough I think I will launch the game on Desura. Wasn't very active lately because I mostly focused on left bugs. Bug fixing isn't that exciting to show

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I'm preparing the last version of alpha. After I polish i enough I think I will launch the game on Desura.
Wasn't very active lately because I mostly focused on left bugs. Bug fixing isn't that exciting to show

Change log :

- Minor bug fixes and improvements all around including the GUI.
- Added new unit models for the goblin and orc grunt.
You can check their rendered images in the image gallery here.
- Added the final gameplay mechanic, the Challenge Mode.
In this mode the player will be able to replay that map with different victory conditions and limitations.
Winning a challenge does not unlock the next mission but it does provide more gold than the Attack mode.
- Getting ready for the Desura Alpha launch and Indiegogo campaign.
I'm trying to polish the game as best as possible before making it available for the public.
Also, the main menu is not in re-designing as I'm not satisfied with how it looks.

Here is the video for this week:

Thank you and see you soon!

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