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Once upon a time, in a faraway border town, lost deep in the dense forests of the Old Rodonia, the paths of four young maidens converged. Each of them failed in the profession they’d chosen, shunned by those closest to them. Wishing to prove their worth others, especially to their own selves, the girls set forward on a dangerous adventure. Thus begins the story of their journey. You will not find neither chosen ones fated to win nor the ever-present isekai heroes from the other worlds. This is a story about those striving to make themselves through struggles companionship and witty banter!

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Hi everyone! My name is Kirill. I am 36 years old and I live in the Arctic Circle.

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Hi everyone! My name is Kirill. I am 36 years old and I live in the Arctic Circle. I work as an energy supply engineer, and I spend my free time developing the game of my dreams--Heroines of Swords & Spells.

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Svetlana after another attempt to master divine wisdom

The idea for the game is based on two games that strongly influenced my work - the great RPG Baldur's Gate, in which I spent my childhood, and the hilarious anime "Goddess Bless This Wonderful World" (KonoSuba). Inspired, I came up with my own adventurers--four cute but unlucky heroines. Strong, but panicking from seeing a drop of blood--the warrior Anastasia. Skillful, but very kind for a thief--the adventurer Diana. The half-educated sorceresses Felicia. Finally, beautiful like an angel but malevolent like a demon the priestess Svetlana, whose prayers all the good gods diligently ignore.

On March 17, 2020 I released the first chapter of the game on Steam. The current content is designed for 25+ hours of gameplay. I was pleased with the results. For 118 months since the release, the game has collected 400+ reviews, more than 95% of which were positive. I'm happy the game has grown its small but loyal fanbase. Ifthe statistics from Steam is correct, about 70% of the audience of the game are Russian-speaking gamers, they come from my homeland. I am bad at promoting the game to the English-speaking audience, since social media and platforms for these audiences are sometimes different.

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The thief Diana saves Svetlana from sin (to considerable damage to the wallet of the entire group)


The game is made on the RPG Maker engine, which many gamers dislike. Due to the simplicity of this Steam and other sites were overfilled with the messages about the highly questionable quality of the games made on that engine. On my part, it would be not true to state that Heroines of Swords & Spells is different from the rest.

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All I can say is that I enjoyed developing the game, trying to put my soul into my creation. I cannot say that my game will suit everyone--it won't. I put the plot, the characters, their relationship with each other and the world around them in the first place. The game has battles with monsters and bosses. It is necessary to select the inventory of the characters and correctly use their skills, but the story itself is in the first place in Heroines of Swords & Spells. There is a lot of text in the game. In essence, this is a novel. Farm and grind are not included in the game, because I myself do not like them.

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The game has been translated into English and, as I hear, English-speaking fans translated well, although not without flaws. If you like good humorous fantasy, do not like tasks in the style of "kill 10 boars", but you like reading dialogues in conversations with NPCs, delving into their problems, there is a chance you like Heroines of Swords & Spells.

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I will be happy if anyone wants to play my game. Please leave a review, positive or negative.

By the way, the game has a free demo covering over 8+ hours of the main game.

I am currently working on a sequel. In the next post I'll tell you what I want to add to the project.

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