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Heroes of a Broken Land is a classic turn-based RPG, with first person dungeon crawling with a large world to explore, plus town management. Recruit multiple teams of heroes, and explore countless dungeons in the search for fame and fortune. Each game is procedurally generated and unique for countless possible adventures.

Post news Report RSS Heroes of a Broken Land Beta 4.0 is out

In Beta 4.0 you'll find the world is more dynamic: the world event system has been updated, so not only will you receive choices from various towns in the world, but you might find an epic quest started, or that a bad choice in a previous event has now come back to haunt you.

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In Beta 4.0 you'll find the world is more dynamic: the world event system has been updated, so not only will you receive choices from various towns in the world, but you might find an epic quest started, or that a bad choice in a previous event has now come back to haunt you.

Rat Plague

Beta 4.0
* Game now downloads new versions automatically (auto-patching still TODO)
* Fix Spell Focus and Healing Prayer skills to properly boost damage/healing
* Event system upgrade - multi-stage events, world awareness (karma, danger levels, etc)
* Undead Hoards & Rat Plague Events added - quest spawing events
* Alchemist Huts can now be found on the world map
* Fix bug where reloading on turn 1 would give a new party
* Higher level recruits may now be from Elite classes

Beta 3.0
* Help Menu (shows class skill list, building info and monster stats)
* Tweak loot drops (slightly more armor drops)
* World object tool tips
* Speed now has more influence on action timings
* Lizard skill tree adjusted, many more unique options on level up
* Fae skill tree adjusted, Fae's main attack changed to Fae Blast an upgradeable, unique spell
* Mage and Priest skills adjusted, now more difference between classes
* Skill descriptions now show stat adjustments
* Ice Storm skill fixed, Ice Elementals should behave better
* Skill selection now keyboard selectable
* Fixed crash when player had 100% resistance
* Fixed bug where Golem, Fae and Lizards could become Adventurers

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