Harvest: Massive Encounter is an award-winning real-time strategy game with battles of epic proportions and a unique style of resource management and exploration. Build power plants, mineral harvesters and defense towers and make sure they have sufficient energy to fend off endless hordes of evil aliens.
Here’s another short development clip from me playing Harvest: Massive Encounter. This time I’m playing the RUSH game mode on Poseidon, one of the game’s planets.
In the RUSH mode you begin with a lot more resources (as you can see), and you will have to use them quickly because a really large alien force will appear both on the west and east sides after 2 minutes. The objective of the mode is to survive long enough to deal 50,000 points of damage on the aliens. Your time is then uploaded to an online high-score server, so you can compare and compete with other players.
The Poseidon planet is still in development, but if you look closely you will see that there’s a wind blowing. That’s also why the east front arrives to the base so much faster than the western one.
Also, as you can see, we’ve added a new “create deathstar” button for the Defense Towers. It’s kind of handy when dealing with those pesky summoners!