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Grimore is a linear style first person medieval/fantasy game with some classic FPS elements, in which the player must defend Humanity from the lords of chaos. In this game specifically you will face the endless hordes of the frostborne and eventually face the lord of Deceit.

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What we've accomplished in the last week! Check here for more information!

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Recently i spent some time talking to another developer on what the game needs. And it needs a lot. But i was able to pin point each aspect of what needs to be done, and developed a more efficient way of improving the game.

Our latest improvements;

  • An improved physics system
  • Added 4 new character models to the game, giving more variety
  • Made several map optimizations
  • Improved lighting
  • More weapon variety
  • Audio fitting for each area of the game
  • Improved enemy AI

I feel that i've crossed a milestone in this past week. I've dedicated a great deal of time to this project, and i just want to thank all of our supporters for their interest in this game! Below you will find a screenshot of the new main menu and two of our new enemy game models.

New Menu

our two new enemy models

our two new enemy models

Track our game and follow us on Twitter to stay updated with out progress!


Looking good. Sounds like you have achieved a lot in a short period of time.
Brilliant use of world space UI in the menu

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Grimore: Vengeance
Windows, Mac, Linux
Developer & Publisher
WillingShade Studios
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