The elevator pitch of my current game is spelunky meets stardew valley. The idea of the gameplay loop is seeds and the base resources of the farming aspect are found during foraging through spelunky like levels. I want to make something that is like Minecraft but with more emphasis on survival than making a playground.
Members only
You do not have permission to add the requested articles content. If you are a member we suggest you login using the form below as that may grant you permission. Otherwise you can return to the article list and try the links from there.