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Graveyard March is a retro-inspired mobile game that mixes side-scrolling action with strategic approach by indirect control. Take the role of a baron from the dynasty of necromancers who was recently awaken from the millennia of sleep. You must restore your power and bring this world to its knees. Summon legions of hideous monsters without leaving your cozy sarcophagus! Help them with spells and artifacts. They will capture the cities, corrupt the shrines, kill all servants of Good and bring you all the loot. Or they will be destroyed in a blink of an eye by flying obstacles, poisoned items, merciless enemies and your own miscasted spells. Prove to be worthy of your evil ancestors and start the Graveyard March!

Post news Report RSS Graveyard March Update#3 DUNGEON!

How we are still arguing about UI, new icons, dungeons, dragons, and importance of female royalty.

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The contest is here! And we want your votes. There, we’ve said it. We care about you, we love you. Who else is worthy of waging our pre-designed conquest than you? We’ll even show you stuff we stashed for the future. It’s a dungeon! With a dragon and a princess. It’s pretty awesome.

We’re the only developers who are willing to spill our guts for you. Just for you, just because we’re unconditionally in love with you all.

App of the Year Awards

No, we’re saying it just because we want votes.

Dungeon

See? That one on the left shelf? Second from the top? She was a princess. Look at the fancy dress.

Oh, to hell with you!

The dungeon is a prominent part of our journey. We put a lot of important stuff there. Showing it would actually spoil the experience narrative wise. The impish sexy beast that is your advisor has certain plans on one specific denizen of that cavern. Does the dragon scare him? Not so much, despite some heroes being scorched, gatored, and mercilessly eaten there.

Meanwhile we keep working on UI. This includes yelling, screaming, painful insults, indecisive arguments, and, should we be in the same town, stabbing.

Icons

Please, enjoy these new icons, while we desperately try not to kill each other. User experience is a tough thing to deliver, violent outbursts aren’t very helpful in these matters.

Icons

Vote for us! There is a big huge button somewhere here. Press it. Choose us. Choose evil. Meanwhile we’ll sharpen our UI blades and prepare bats. The wooden ones. For beating, no poetry intended.

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