The model is underpolyed, don't ask me how you guys managed that, the texture... its just a random camo-type texture randomly applied, you could go for actual grenade details.
i did have that in sletchup but its just sketchup has trouble exporting textures with me for some reason :/
i have started to reamke the nade though so ill upload pics tomo :)
Don't like it, sorry if I'm to honest here but you should work on it some more;)
what dont you like? the texture or the model... both?, be honest and stuff, i mean thats how things get improved right?
Textures=BOOM
model=poks
in my opinion this model needs more polies
yh, i thought that.. but where? 0_o
lol kinda ironic... people always nagging saying theres too many but for once its th other way round :P
we could use this one for the one that is actually thrown
The model is underpolyed, don't ask me how you guys managed that, the texture... its just a random camo-type texture randomly applied, you could go for actual grenade details.
i did have that in sletchup but its just sketchup has trouble exporting textures with me for some reason :/
i have started to reamke the nade though so ill upload pics tomo :)
Do you guys realize it's a ******* grenade? No one pays real attention to a small object that is only seen for four seconds.
Don't be stupid, this is terrible.
Look at a reference and get an idea of what a grenade actually looks like. Needs lots of improvement!