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The game currently has the development title "Space Hexplorer". This game is planned to be a run a gun spaceship builder. Future plans will be to roll this ship mechanic into a larger sandbox-y exploration game.

Post news Report RSS Upcoming: Dev Title "Space Hexplorer"

New game concept for PC and Android. The game currently has the development title "Space Hexplorer". It combines some of my previously un-released space game concepts such as the physics engine, collapsible fixtures, state based AI (chase, orbit, run, strafe).

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The game currently has the development title "Space Hexplorer". It combines some of my previously un-released space game concepts such as the physics engine, collapsible fixtures, state based AI (chase, orbit, run, strafe).

I am planning on having several arcade like game modes with an upgrade system. A "Free Build" mode that allows you to freely build ships and spawn enemies. A "Chameleon Mode" where you and the AI are given a set of blocks and you have to build a ship and battle. "Survival Mode" with waves and build/re-build sections in-between. This mode will also have a leader board. Also a mode that is called "Gladiator Mode" where you are put in a random ship and are pitted in a small arena with teams.

Every mode (but "free mode") will gain you credits in which you can spend on leveling up your equipment.

This might be a cool game to have an open world / sand box game. If I went that route I'd probably ask for some funding from the Kickstarter realm.

Image showing lasers:

Image showing turret lasers and enemy mines:

Image showing early designer:

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