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This is a single player experience for all terminator fans using the unreal engine III by Epic Games. set in the year 2029 you are placed in the boots a of soldier serving for humankind against the ruthless army of machines. The final campaign will feature nine chapters of a roller coaster ride, inspired by James Cameron's masterpiece franchise. Confront the many killing machines at skynet's disposal including the HK aerial, the HK tank, the mini HK, and the legendary T800 with an arsenal of futuristic plasma weapons. game by Kevin M. Bryant. custom content by Kevin M. Bryant. custom audio by Ben Sterry. original score by Thom Maggs. gears of war content by Epic Games. unreal technology by Epic Games. Terminator Franchise in honor to James Cameron.

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Chezzlor
Chezzlor - - 860 comments

Nice very nice. Good to see progress

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Captain-Arse
Captain-Arse - - 467 comments

love the detail around the servos, great to see another media update

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Jok3r098
Jok3r098 - - 236 comments

hydraulics i see no servos

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flynsk
flynsk - - 9 comments

pneumatics, i see no hydraulics :P

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Captain-Arse
Captain-Arse - - 467 comments

full of win my good sir

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Narlyteeth Author
Narlyteeth - - 463 comments

I'm having some proportion issues with the lower part of the legs. Will fix. Just thought it would be nice to show where it's at now.

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death5421
death5421 - - 342 comments

yeah i actually want to comment on the ankles and feet. they just look a tad bit to robust than human. as you notice in the movies theres more complexity to the feet to give off the impression of a human when covered in that synthetic skin crap. not trying to be a **** just giving constructive criticism.

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Narlyteeth Author
Narlyteeth - - 463 comments

It's not the ankles being too wide. the feet are too narrow. I've been adjusting them today for the most part. Complexity is not a concern for the feet when they still are in the blocking stage. also the lower leg is a little too short. I couldn't see these proportion problems after extensive hours of modeling but now I'm back with fresh eyes, I can easily notice these problems.

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RustySpannerz
RustySpannerz - - 641 comments

Top half of the body is wonderful!

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PeacefulPatriot
PeacefulPatriot - - 1,514 comments

The legs definately need some work, and not just the dimensions. They should definately have more detail and normal mapping (Which I assume you're working on), and the thigh "plate" is much too thin. Also, there needs to be two large pistons in between the thighs and the pelvis, instead of just a couple of push rods.

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Narlyteeth Author
Narlyteeth - - 463 comments

I know that. the legs are still being blocked out. if you know the process of high poly modeling, you'll know that blocking out forms comes before detailing. those couple of rods are place holders for pistons. I have stated in the description and even in the corner of the screenshot. that the model is not complete.

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PeacefulPatriot
PeacefulPatriot - - 1,514 comments

Pardon me if I suggested otherwise. I do realise this is a work in progress, and I think this is the finest terminator model yet. I just wanted the best of this game and I felt constuctive criticism was in order.

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Sir_Kamil
Sir_Kamil - - 383 comments

to narrow, hands to thin, and again jaw to thin, to small. Needs more random stuff in upper parts of the legs, and lower. Would be nice to add eyecandy on those legplates, aside from that:

OMFG THIS IS EXELENT :D
i sooo whish that i had ur skills >_>

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AirborneSn1p3r
AirborneSn1p3r - - 3,137 comments

class i cant wait, i have been playing the new termantor game in the arcades..

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Description

Work in progress for the new terminator model. never really have much time to work on it. It's mostly still being blocked out. but other areas have been detailed. This render is very high res to show of those details.