Thanks for the all kind words and messages of support over the last few days, it really means a lot. Our last Kickstarter update raised some questions so we'll do our best to answer those here.
Work on Flagship will continue in our spare time, as it has done for the last year and a half. We'll be concentrating on developing the core mechanics, polishing user interfaces and improving AI. Our aim is to have a more developed pre-alpha build sometime next year, at which point we may run a second crowdfunding campaign.
A lot of this work will be under the hood, so there won't be as much to show off and updates may come less frequently, but it means we are working only on what's important to deliver a build that better demonstrates what we have planned for the game.
Any progress updates we do make will be posted here on IndieDB and on our main website flagshipgame.com, feel free to sign up to our newsletter to make sure you get the most important news. We'll post important milestones on Kickstarter too. It's too early to elaborate much beyond that, but know that we are working towards making Flagship one way or another.
We appreciate that some of you want to help us make the game and support us outside of Kickstarter, but for now we will not be taking any money. We chose Kickstarter as our funding platform because it either guarantees we have the budget to complete the game or we take nothing at all. Anything in between would mean we've taken money with no guarantees, and we won't do that.
As always, thanks very much for your support. We’ll talk again soon.