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Fancy Skulls is a first person shooter with procedural generation and permadeath, or simply FPS roguelike. In this game you navigate trough levels, collect items, upgrade weapons, fight different enemies and find secrets. Items often alter the way you play the game, you can find item that allow you to double jump, or move faster, shoot fireball or slow down time. Or summon a totem that will shoot lightning at your foes.

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Report RSS Design process of a new enemy (view original)
Design process of a new enemy
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Description

It's an enemy that shoots in all directions at once at even intervals. You can see that I mean to make his top part do damage to player, so it would not be advisable to jump on it. And It will have top part moving up and down, opening and closing weak point. In Fancy Skulls all enemies have weak points, for critical damage.