Ethernal is competitive fighting game where you play as one of the four elements, wind, fire, earth or water and fight against friends on fantasy landscapes such as floating islands or atlantis-based underwater maps. To win a game of Ethernal, you will use four different spells that you will be able to choose before each game. To win a round, you will have to push out your opponents from the ring much like Super Smash Bros or the popular Warcraft 3 mod "Warlock". Some additional points: Free to play with no ingame purchases. Atmospheric and childfriendly
Here's the basic sheet with our concept art for the spells, some more will be added with time.
In the finished version you will be able to choose from fire, earth, water and wind.
Each element has two types of spells, Offense and Utility (altough, on the picture it says defense. We changed it after the picture was made.)
-The first spell is the good old flamethrower. It will go in a narrow cone continuingly pushing enemies that hits forward with the spray, a hit with this is one giant leap for victory.
-The next one is a gust of wind, a moderate punch with low cooldown, something for the sniper.
-The third on the list is the earth shield, it uproots a great stone protecting the elemental behind it, next up is immortality.
-The fourth is the waterbubble, but as of now is currently going to be experimented with, the general thougt is that it will take one hit, but from any direction.