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Enola is a psychological horror/adventure game that delves into the inherent darkness of love, death and revenge. As Enola, you must survive a macabre world conjured up by the tortured memories of her love, Angelica. *If you purchase Enola on Desura, you also get a Steam key*

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This is my answer to this comment: "It's spun as a no-paranormal horror game but the first thing that happens is the roof disappears and a portal to hell is above you"

Just because "the roof breaks away and a vortex is above the house" doesn't mean the game is a paranormal horror game. They are called "metaphors" and I wonder if whoever wrote this comment would rather play a game where the dark and decaying world is a metaphor to portray someone's mind, or a game where you literally wander around a grounded-on-reality but desolated 1800-ish looking town filled with every day objects until you happen to find the girl sitting on a pier...

I could have very well made Enola into a "so-grounded-into-reality it's like playing a realistic walk simulator" where you just walk around, in a realistic town, looking for clues clues to find your girlfriend even if you know her well enough to know exactly where she might have gone ("she likes parks... geez, I wonder where she might have gone..."), but at least to me that's not interesting at all.

By this person's logic, even Papo & Yo is a "paranormal" game because the first thing that happens is that you go through a portal of light and then pull ropes to move buildings and then you find Monster... yeah, purely paranormal, not metaphoric at all...