Empyrean Frontier is a traditional RTS in development featuring massive space fleets, base building, and resource collection. Empyrean Frontier is built on a custom game engine, and aims to create an innovative strategy game that is still familiar to veterans of the genre.
Effects of a planet exploding, more info coming in a few days.
The bigger parts of the planet need to fade out or/and explode. Just vanishing destroys the immersion of a planet going boom. Also, did you guys think about making the planet have a little implosion, crumbling for a sec, before violently exploding?
That's a good point, I'll fix that before I post the main update. I started working on an updated version where the explosion fire does a better job of covering up and blending with the big chunks as they disappear, so far that seems to make it look more believable.
As far as implosion effects, the explosion is meant to go along with a "death star" like superlaser shooting the planet, so I feel a more immediate explosion fits best.